I was reading this book in polish, but I think that most of my review is language agnostic as I did not have any problems with the translation. The book has many authors and you can feel it while reading. Some of the chapters could be more interesting, especially the ones that are really abstract and I am still not sure if I have any idea how buffers work. I am really glad that I participated in 3D Rendering with Three.js course. It really helped at the beginning of the book where I felt that many nonobvious concepts were not explained thoroughly. I have to admit that I have watched a really nice video about WebGL while reading this book, and what struck me was how much similarities are between those (I mean while one is in JavaScript other in C++). All you will learn about OpenGL will be useful in WebGL, at least at some point so I am happy that I took the time to read it. Because of the OpenGL SuperBible I managed to understand most of the talk and it ...